Playing Super Street Fighter 2 Turbo
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You know you are the shit when you can literally obliterate someone like Bison and just walk away like nothing ever happened.
I really enjoy listening to Akuma’s theme, but I don’t last long enough to hear the whole thing. When his music hits, you know someone is about to be on the receiving end of the Raging Demon. He has to be one of the most difficult and cheap boss character in video games.
I’ve been trying defeat Akuma for a few weeks, and I have shown no improvement. The closest I ever got to beating him was when I was using Cammy. I beat him on one round and that was about it. I get torn to pieces when I try to use Ken or Ryu.
I can spend countless hours getting owned and I would still keep playing. One of these years, I’ll post a video of me owning Akuma.
This version of Street Fighter has something that I wish Street Fighter 4 has. In Street Fighter 4, the music doesn’t speed up when someone is about to lose. Street Fighter 4 is also missing breakable objects in the background. I remember that it was a big insult when someone throws you into the box or barrel in the background.












seems like you should block when you he’s throwing fireballs.
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